Object Error Codes
A value of zero (Object_OK) indicates that the invocation has succeeded.
Indicates that the invocation has succeeded.
Non-specific, and can be used whenever the error condition does not need to be distinguished from others in the interface.
Indicates that the request was not understood by the object.
Indicates that an input buffer was too large to be marshaled.
Indicates that an output buffer was too large to be marshaled.
Indicates a failure of memory allocation.
Beginning of the user-defined range.
Indicates that the object reference will no longer work.
Indicates that the caller should return to the point at which it was invoked from a remote domain.
Indicates that the caller provided a mal-formed object structure as a target object or an input parameter.
Indicates that an object could not be returned because the calling domain has reached the maximum number of remote object references on this transport.
Indicates that the args array length exceeds the maximum supported by the object or by some transport between the caller and the object.
Indicates the the complete payload (input buffers and/or output buffers) exceed.
Indicates that the destination process cannot fulfill the request at the current time, but that retrying the operation in the future might result in success.
Indicates a failure of memory allocation outside of the caller’s domain and outside of the destination domain.
Indicates that a local operation has been requested when the target object is remote.
Indicates that the target domain or process is busy and cannot currently accept an invocation.
Cannot authenticate message.
Message has been replayed.
Replay counter cannot be incremented.
Call Back Object invocation timed out.
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